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Error of compilation for IOS: Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded

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Error of compilation for an IOS project:

 

Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded

at adobe.abc.Algorithms$SetMap.get(Algorithms.java:226)

at adobe.abc.Algorithms$ExprWorkQueue.add(Algorithms.java:491)

at adobe.abc.Algorithms$ExprWorkQueue.addAll(Algorithms.java:524)

at adobe.abc.GlobalOptimizer.sccp_analyze(GlobalOptimizer.java:6007)

at adobe.abc.GlobalOptimizer.sccp(GlobalOptimizer.java:4733)

at adobe.abc.GlobalOptimizer.optimize(GlobalOptimizer.java:3615)

at adobe.abc.GlobalOptimizer.optimize(GlobalOptimizer.java:2309)

at adobe.abc.LLVMEmitter.optimizeABCs(LLVMEmitter.java:534)

at adobe.abc.LLVMEmitter.generateBitcode(LLVMEmitter.java:343)

at com.adobe.air.ipa.GOAOTCompiler.convertAbcToLlvmBitcodeImpl(GOAOTCompiler.java:243)

at com.adobe.air.ipa.BitcodeGenerator.main(BitcodeGenerator.java:85)

Compilation failed while executing : ADT


We allocate 4GB of memory for the compilator and the results is the same. The build is very long (~5 min)


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