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Compiler not embedding current assets / cache cleaning

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dear all,

 

In FlashBuilder 4.7 (beta + release), it consistently happens that linked assets aren't (re)loaded when compiling. Cleaning the project doesn't seem to help. Restarting FB, then cleaning + building mostly reloads the assets.

Is there a way to (manually?) clean all caches, the way a restart of FB does?

 

This question could be related to: http://forums.adobe.com/message/4809438#4809438 and http://forums.adobe.com/message/2921124#2921124

 

 

This seems reproducible:

1. Make 'assets.fla' file in Flash Professional, create one symbol with some random graphics, ActionScript Linkage Class set to 'SomeGraphicAsset', publish to 'assets.swf'

2. In Flash Builder 4.7, create new ActionScript Mobile project

3. Make new Class "SomeGraphic", link with previously created graphics in Flash:

 

package

{

          import flash.display.MovieClip;

 

          [Embed(source="/../embedded-assets/assets.swf", symbol="SomeGraphicAsset")]

          publicclass SomeGraphic extends MovieClip

          {

                    publicfunction SomeGraphic()

                    {

                              super();

                    }

          }

}

 

4. In constructor of entry-point class for project add:

 

var somegraphic:SomeGraphic = new SomeGraphic();

this.addChild(somegraphic)

 

5. compile / debug project

6. open 'assets.fla' in Flash Pro. Change something to the 'SomeGraphicAsset' symbol. Publish to .swf file.

7. In Flash Builder, debug -> shows old file without updated graphics

8. In Flash Builder, clean project, debug -> shows old file without updated graphics

9. Close Flash Builder, reopen Flash Builder, clean project, debug -> mostly the updated graphics show.

 

Any feedback to make this more workable, or a way to fully flush all caches in FB are greatly appreciated.

It's crazy having to close / open FB every time a graphical asset changes in your project.

 

- this has been tested on 2 different Mac OSX 10.8.x computers, FlashBuilder 4.7 AIR SDK 3.5

- sample project can be downloaded here: http://dl.dropbox.com/u/608333/AssetProblemSampleProject.zip

 

hoping for some feedback,

Bart


found 2 bugs in new Flash Builder 4.7

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Hello.

 

I've just migrated all of my large projects to the new Flash Builder 4.7 (from 4.6) and they all work well except for the 2 annoying issues:

1. I don't know why, but FB no longer allows me to create "config" packages. It says "config is a reserved word in ActionScript and cannot be used." Wtf? I had lots of projects using such names in FB 4.6 and didn't have any issues with it. Is it a new rule in FB 4.7? If so - then why it was introduced and was introduced only now? ActionScript language and FB exist not the first year... Also after i migrated existent projects i see all "config" packages have non-standard "folder" icon in the source file tree (in the package explorer panel).

2. There are strange warnings started to appear - "the import BLA-BLA-BLA is not used locally", but I am not blind - I see it is used just a little bit below in the code. What is wrong with this?

 

Please help as I am confused now about what to do... I waited for FB 4.7 for so long and now I think I will need to downgrade...

Run/Debug on a device with Flash Builder 4.7 on OSX 10.9 (Mavericks) and iOS7

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I am having trouble launching my Actionscript Mobile Project on a device which has iOS7 installed. It recieved this error.

 

Error occurred while installing the application:
Invalid <device> specified

 

 

I can still deploy to my other device with iOS6, I'm running FB4.7 and OSX 10.9. Has anyone else seen this?

Flash builder 4.7 not treating External linkage correctly

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Hi,

I am refactoring the project I am working to external link assets(flash assets), so I can load them on runtime.

 

This works in Flash builder 4.6 and you can observe a smaller .swf than if they are merged into code.

In FB 4.7 However it seems to ignore external linkage resulting in same size .swf as merged into code setting and I can run it fine without loading any external swf.

 

This seems to be yet another bug in FB 4.7 or its compiler, unless I am missing something.

 

Ps.

I am building the project with -frame parameter which seems to be the way to use a preloader with the new compiler:

see this post http://forums.adobe.com/message/4695625

 

The preloader is on frame 1, splash screens on frame 2 and 3 and rest of the project on frame 4.

 

Is this a known bug by any chance & or are there any ways around it.

I am using Asc2.0 Version 2.0.0 build 353448

 

 

Sincerely,

Ævar

Does data stored using Shared Object persist across app updates?

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Does data stored using Shared Object persist across mobile app updates?

Are there any gotchas that I should know before relying on this? 

Would it be safer to store data using the file system API?

 

Thanks,

 

K

 

- also posted in gaming sdk - before I realized that the only life was here.

Any information on the future of Flash Builder???????

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Hi Adobe, please give us any information on the future of Flash Builder...

Would be much appreciated by many!@

Import statements insert themself in the middle of my code

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This has been a problem for a while now and it gets quite annoying from time to time.  A fix would be the best thing, but if I could turn off automatic importing that would suffice too.  The problem is when I type a class in certain files, the import statements get put in themselves and put in at the wrong spots forcing me to manually remove what they've screwed up.  Here is an example showing the correct code and then a picture showing what it looks like after the automatic import code is thrown in.

 

 

Correct code:

correct-code.png

 

Import in the middle of my code:

screwed-up-import.png

 

 

Thanks for checking it out.  Does anybody know how I could fix this?

Getting error: "An internal build error has occurred... " when compiling

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I am getting this error after upgrading to Flash Builder 4.5 from Flex 3. This error was not occurring under Flex 3.

 

I do not have an empty Case statement. If I remove a particular module from the Flex Modules list in the project propertues, the error does not occur, but of course no swf is generated so the module cannot be loaded at run time.
I have gone through the module in question with a fine toothed comb but cannot find any syntax errors

 


An internal build error has occurred. See the error log for more information.    Culinaria        Unknown    Flex Problem

 

null
Error
Mon Jun 20 10:41:22 CEST 2011
Uncaught exception in compiler

 


!ENTRY com.adobe.flexbuilder.project 4 43 2011-06-20 10:41:22.623
!MESSAGE Uncaught exception in compiler
!STACK 0
java.lang.NullPointerException
    at flex2.tools.PreLink.lookupStyleName(PreLink.java:719)
    at flex2.tools.PreLink.lookupBackgroundColor(PreLink.java:518)
    at flex2.tools.PreLink.postRun(PreLink.java:181)
    at flex2.compiler.CompilerAPI.compile(CompilerAPI.java:1592)
    at flex2.tools.oem.Application.compile(Application.java:1349)
    at flex2.tools.oem.Application.recompile(Application.java:1287)
    at flex2.tools.oem.Application.compile(Application.java:886)
    at flex2.tools.flexbuilder.BuilderApplication.compile(BuilderApplication.java:359)
    at com.adobe.flexbuilder.multisdk.compiler.internal.ASApplicationBuilder$MyBuilder.mybuild(A SApplicationBuilder.java:319)
    at com.adobe.flexbuilder.multisdk.compiler.internal.ModuleBuilder.build(ModuleBuilder.java:1 37)
    at com.adobe.flexbuilder.multisdk.compiler.internal.ASBuilder.build(ASBuilder.java:198)
    at com.adobe.flexbuilder.multisdk.compiler.internal.ASItemBuilder.build(ASItemBuilder.java:7 0)
    at com.adobe.flexbuilder.project.compiler.internal.FlexProjectBuilder.buildItem(FlexProjectB uilder.java:575)
    at com.adobe.flexbuilder.project.compiler.internal.FlexProjectBuilder.buildModules(FlexProje ctBuilder.java:474)
    at com.adobe.flexbuilder.project.compiler.internal.FlexProjectBuilder.build(FlexProjectBuild er.java:363)
    at com.adobe.flexbuilder.project.compiler.internal.FlexIncrementalBuilder.build(FlexIncremen talBuilder.java:187)
    at org.eclipse.core.internal.events.BuildManager$2.run(BuildManager.java:629)
    at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42)
    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:172)
    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:203)
    at org.eclipse.core.internal.events.BuildManager$1.run(BuildManager.java:255)
    at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42)
    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:258)
    at org.eclipse.core.internal.events.BuildManager.basicBuildLoop(BuildManager.java:311)
    at org.eclipse.core.internal.events.BuildManager.build(BuildManager.java:343)
    at org.eclipse.core.internal.events.AutoBuildJob.doBuild(AutoBuildJob.java:144)
    at org.eclipse.core.internal.events.AutoBuildJob.run(AutoBuildJob.java:242)
    at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54)


Invalid Configuration Location error on startup

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I have just installed Flash Builder 4.5 on my Windows 7 Enterprise edition. I installed this using my username (not Administrator), which has local administrative rights. When I start the program, I'm getting the error

 

---------------------------

 

Invalid Configuration Location

 

---------------------------

 

The configuration area at 'C:\Users\Administrator\Adobe Flash Builder 4.5\cascaded\308971\configuration' could not be created.  Please choose a writable location using the '-configuration' command line option.

 

---------------------------

 

OK  

 

---------------------------

 

 

Any reason for this error and what's the workaround?

Flash Builder 4.5 Debugger Problem

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Hey Everyone,

 

I spent the better half of the last hour searching for a remedy to my situation but have not found one. I have a problem where in Flash Builder 4.5 I keep losing my debugger version of Flash Player. I download the version here http://www.adobe.com/support/flashplayer/downloads.html#fp10 and it works again. However, seemingly random it will do it again a couple of days later. So I'm trying to figure out what is causing this or how I can fix it. It is quite annoying to go to jump into a project, debug it and then have to stop everything and download it again. Anyone know how to fix this?

 

I am running it on Mac OSX 10.6.7 (latest).

 

This is the message I receive when it breaks:

 

"Flash Builder cannot locate the required debugger version of Adobe Flash Player. You might need to install the debugger version of the Flash Player or reinstall Flash Builder.  Do you want to try to debug with the current version?"

dx tool failed:

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I'm really frustrated by this error. I was using flash builder 4.5 with no issues; I was able to get my first flash project on my android device. I updated my flash builder to 4.6 - and as a part of this process was told to uninstall the previous (Flash Builder 4.5) version. I installed, imported my old project - made a few reference changes and was able to get the desktop simulator to work with Flash Builder 4.6.

 

Now, I want my new project to run on my android and test with a gps sensor. I export release build - go through the steps I went through before and instead of it working; I get an error that my dx tool failed. No mention of what failed within the dx tool, just that it failed and I can't be helped. I rebooted my computer, same issue. I created a new project with nothing but just the stock project - still nothing worked. I uninstalled, rebooted, reinstalled, created a new project and I'm still not working. How can I fix this and get back up and running?

 

I attached a screenshot of my error.dxtool.JPG

 

Thanks!

Flash Builder 4.7 downgrade to 4.6 version

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Hey,

We have bought a license key for upgrade from Flash Builder 4.0 SE to Flash Builder 4.7 SE, but we need access to Designer View which is not available in FB 4.7.

Our distributor tell us, that it is possible by doing downgrade to Flash Builder 4.6. To do it we should contact with Adobe Support.

 

So our questions are:

1. How can we downgrade Flash Builder from 4.7 SE to 4.6?

2. Could we change our license key to 4.6 license key?

3. How can we download Flash Builder 4.6 binary files?

 

Best regards,

Juri

Flash Builder 4.6 Installer Error

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I'm trying to install Flash Builder 4.6, but I'm getting an error immediately when the installer starts. It says "Beta or prerelease versions of Adobe Flash Builder are installed on the machine, and must be uninstalled before this installation can proceed. Please uninstall these products, restart your computer, then run this installer again."

 

I do not have any beta version of Flash Builder installed on my machine. I do however have previous releases of FB 3.0, 4.0, and 4.5 installed. I use these to support various projects.

 

Here are my machine specifications:

 

2011 Macbook Pro w/ OSX Lion updated to 10.7.2

100GB of free space

8 GB of ram

 

I found the following error messages in the OSX Console app:

 

11/30/11 10:47:20.001 AM PDApp: CFURLCreateWithString was passed this invalid URL string: '/System/Library/Frameworks/' (a file system path instead of an URL string). The URL created will not work with most file URL functions. CFURLCreateWithFileSystemPath or CFURLCreateWithFileSystemPathRelativeToBase should be used instead.

 

11/30/11 10:47:20.001 AM [0x0-0x3f83f8].com.adobe.PDApp.setup: 2011-11-30 10:47:20.000 PDApp[6202:407] CFURLCreateWithString was passed this invalid URL string: '/System/Library/Frameworks/' (a file system path instead of an URL string). The URL created will not work with most file URL functions. CFURLCreateWithFileSystemPath or CFURLCreateWithFileSystemPathRelativeToBase should be used instead.

Flash Builder 4.7 -- Cannot resolve ViewNavigatorApplication

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Flash Builder 4.7 said my license expired, forced me to reinstall.  Put in my credentials, everything is fine there.  Except now my mobile project says that it can not resolve ViewNavigatorApplication to a component implementation.  Last working build was using Air 3.5.  I have tried overlaying various versions, 3.5 ac2, 3.6 ac2, even the old 3.5 doesn't work anymore.  What is going on?!

Where can I download flash builder 4.7 STANDARD?

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I can get premium very easily off of the website, but it will not let me activate with my 4.7 standard key.  I need flash builder 4.7 standard.  After hours of searching I have not found any way to download it.  This should be easy!


ASDoc Error on AIR

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Hi,

 

I am trying to generate a asdoc file from the FlashBuilder 4.5 using FlexSDK 4.5 & AIRSDK 3.1 with query

 

When I am applying following command

asdoc -library-path+=C:\ProjectName\libs -doc-sources C:\ProjectName\src -main-title "Flex API Documentation" -window-title "Flex API Documentation" -output C:\Documentation\U7

 

I got following error for the Windowed application, FileSystem and other AIR component error.

 

E.g. 1. Error: Unable to locate specified base class 'spark.components.Window' for component class

       2. Access of undefined property FileMode.

                                        fileMode = (clear ? FileMode.WRITE:FileMode.APPEND);

 

 

Can anyone please help me in this.

 

Thanks

Can't Export Release Build for AIR app...

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Flash Builder 4.7 won't let me export a release build for any AIR apps at all...

 

It started when I wanted to make some changes to an old AIR app.  Couldn't even run it in the debugger, so I updated the AIR SDK (using instructions found here: http://helpx.adobe.com/flash-builder/kb/overlay-air-sdk-flash-builder.html   and here: http://helpx.adobe.com/x-productkb/multi/how-overlay-air-sdk-flex-sdk.html )

 

So after doing all that, and making some other changes, I finally got my AIR app to run in the debugger in Flash Builder 4.7.  Made the changes I wanted to make, then tried to Export Release Build...  Kept giving me a "Password Incorrect for this certificate" error whenever I tried it -- but it would never let me enter a password.  I went to Project | Export Release Build, and on the first screen there, I would click "Next" and it would jump straight to compiling, skipping over the screen where you're supposed to be able to enter the certificate info and password.

 

Figured maybe because it was an old AIR project, that was causing the problem.  So I started a brand new AIR project -- very simple one with just a <s:Label> inside a <s:WindowedApplication>.  Went to Project | Properties | Flash Builder Packaging and created a brand-new self-signed certificate (which seemed to work) but again upon trying to export the release build, it wouldn't let me get to the screen where you enter the password.  Clicking "Next" from the first screen on Project | Export Release Build just jumps straight to compiling and (of course) it gives me the Incorrect Password error, because it never gave me a chance to enter the password.

 

So what is going on here?  Why can I not export any release builds for any AIR projects?  This is extremely frustrating -- Flash Builder 4.6 never gave me these kinds of problems.  What can I do to fix Flash Builder 4.7 so it will work properly with AIR projects?

 

Thanks,

L.

Profiler stopped once intstalling flash player debug 10.1

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Hey

 

Any idea on anybody why profiler stopped working after i added the flashplayer 10.1 ?

I can debug the flash builder project but when i try to use profiler builder says Unable to connect to the application to fetch profile data.

how can i fix this?

Not Compiling most recent saves

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this is a very tricky problem; It had me write and re-write my code tons of times -- i could not figure out why my changes were not working. when trace calls started not showing up, i got curious as to if it wasn't me.

 

Flash builder 4 (cs5) Is not compiling the most recent code. I compile, and it opens up old code. Saving and re-saving, closing and opening, nothing seems to work;

 

When flex compiles, it compiles to some file (bin-debug, i believe). It is as if it just simply... isn't doing that, and a previous compile is what i am getting shown. Excruciatingly frustrating, since my code had me re-writing the way i handled arrays from an xml source. I thought i was pointed to the wrong source, which sent me on a 20 minute long cat and mouse game with no mouse.

FlashBuilder4 eclipse plugin for Eclipse Helios 64 bit version

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Hello,

 

I installed FlashBuilder4 trial version which is not a standalone application but rather eclipse plugin, in my latest Eclipse installation which is Eclipse Helios 64 bit version. The installation went on smoothly but after i restarted my Eclipse instance and upon clicking the Flex module from Properties menu it popped up quite a few issues.

 

I did some research and came to know that Adobe is not supporting 64 bit version of Eclipse.

 

My question is whether it is a problem or am i missing something. Was anyone able to make the FlashBuilder4 work with Eclipse Helios 64 bit version. If not is there any chance of Adobe releasing the plugin which will work in Eclipse 64 bit. This is rather important for us since we are looking to port our application infrastructure to use 64 bit Eclipse, JVM etc and if Adobe is not supporting that it will become a show stopper for us and we have to fall upon using 2 different IDE(s) as a last resort.

 

Looking forward to  hear from Adobe people soon with few silver linings!!!!!

 

Here are my system details:

 

Windows XP SP2 64 bit professional edition, 8 gb RAM, 2.93 Ghz

 

I tried to make it work on Eclipse Helios JEE 64 bit version with Adobe FlashBuilder4 trial version.

 

Here is the stacktrace that i could retrieve from my Eclipse Log file hope this helps:

 

!ENTRY org.eclipse.osgi 4 0 2010-07-06 00:39:06.330

!MESSAGE An error occurred while automatically activating bundle com.adobe.flexbuilder.project (1075).

!STACK 0

org.osgi.framework.BundleException: Exception in com.adobe.flexbuilder.project.internal.FlexProjectCore.start() of bundle com.adobe.flexbuilder.project.

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(Bundl eContextImpl.java:806)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl.start(BundleContextI mpl.java:755)

    at org.eclipse.osgi.framework.internal.core.BundleHost.startWorker(BundleHost.java :370)

    at org.eclipse.osgi.framework.internal.core.AbstractBundle.start(AbstractBundle.ja va:284)

    at org.eclipse.osgi.framework.util.SecureAction.start(SecureAction.java:417)

    at org.eclipse.osgi.internal.loader.BundleLoader.setLazyTrigger(BundleLoader.java: 265)

    at org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter.postFindLocalClass (EclipseLazyStarter.java:106)

    at org.eclipse.osgi.baseadaptor.loader.ClasspathManager.findLocalClass(ClasspathMa nager.java:453)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.findLocalClass(Default ClassLoader.java:216)

    at org.eclipse.osgi.internal.loader.BundleLoader.findLocalClass(BundleLoader.java: 393)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClassInternal(BundleLoader.ja va:469)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:422)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:410)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClass Loader.java:107)

    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)

    at org.eclipse.osgi.internal.loader.BundleLoader.loadClass(BundleLoader.java:338)

    at org.eclipse.osgi.framework.internal.core.BundleHost.loadClass(BundleHost.java:2 32)

    at org.eclipse.osgi.framework.internal.core.AbstractBundle.loadClass(AbstractBundl e.java:1197)

    at org.eclipse.core.internal.registry.osgi.RegistryStrategyOSGI.createExecutableEx tension(RegistryStrategyOSGI.java:174)

    at org.eclipse.core.internal.registry.ExtensionRegistry.createExecutableExtension( ExtensionRegistry.java:904)

    at org.eclipse.core.internal.registry.ConfigurationElement.createExecutableExtensi on(ConfigurationElement.java:243)

    at org.eclipse.core.internal.registry.ConfigurationElementHandle.createExecutableE xtension(ConfigurationElementHandle.java:55)

    at org.eclipse.core.internal.events.BuildManager.instantiateBuilder(BuildManager.j ava:784)

    at org.eclipse.core.internal.events.BuildManager.initializeBuilder(BuildManager.ja va:737)

    at org.eclipse.core.internal.events.BuildManager.getBuilder(BuildManager.java:482)

    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:201)

    at org.eclipse.core.internal.events.BuildManager$1.run(BuildManager.java:255)

    at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42)

    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:258)

    at org.eclipse.core.internal.events.BuildManager.basicBuildLoop(BuildManager.java: 311)

    at org.eclipse.core.internal.events.BuildManager.build(BuildManager.java:343)

    at org.eclipse.core.internal.events.AutoBuildJob.doBuild(AutoBuildJob.java:144)

    at org.eclipse.core.internal.events.AutoBuildJob.run(AutoBuildJob.java:242)

    at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54)

Caused by: java.lang.NoClassDefFoundError: com/adobe/flexbuilder/utils/osnative/NativeControl

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.getUserFlashPlayerTrust Folder(Unknown Source)

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.<init>(Unknown Source)

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.getInstance(Unknown Source)

    at com.adobe.flexbuilder.project.internal.FlexProjectCore.start(Unknown Source)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl$1.run(BundleContextI mpl.java:783)

    at java.security.AccessController.doPrivileged(Native Method)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(Bundl eContextImpl.java:774)

    ... 33 more

Caused by: java.lang.ClassNotFoundException: com.adobe.flexbuilder.utils.osnative.NativeControl

    at org.eclipse.osgi.internal.loader.BundleLoader.findClassInternal(BundleLoader.ja va:506)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:422)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:410)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClass Loader.java:107)

    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)

    ... 40 more

Root exception:

java.lang.NoClassDefFoundError: com/adobe/flexbuilder/utils/osnative/NativeControl

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.getUserFlashPlayerTrust Folder(Unknown Source)

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.<init>(Unknown Source)

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.getInstance(Unknown Source)

    at com.adobe.flexbuilder.project.internal.FlexProjectCore.start(Unknown Source)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl$1.run(BundleContextI mpl.java:783)

    at java.security.AccessController.doPrivileged(Native Method)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(Bundl eContextImpl.java:774)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl.start(BundleContextI mpl.java:755)

    at org.eclipse.osgi.framework.internal.core.BundleHost.startWorker(BundleHost.java :370)

    at org.eclipse.osgi.framework.internal.core.AbstractBundle.start(AbstractBundle.ja va:284)

    at org.eclipse.osgi.framework.util.SecureAction.start(SecureAction.java:417)

    at org.eclipse.osgi.internal.loader.BundleLoader.setLazyTrigger(BundleLoader.java: 265)

    at org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter.postFindLocalClass (EclipseLazyStarter.java:106)

    at org.eclipse.osgi.baseadaptor.loader.ClasspathManager.findLocalClass(ClasspathMa nager.java:453)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.findLocalClass(Default ClassLoader.java:216)

    at org.eclipse.osgi.internal.loader.BundleLoader.findLocalClass(BundleLoader.java: 393)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClassInternal(BundleLoader.ja va:469)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:422)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:410)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClass Loader.java:107)

    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)

    at org.eclipse.osgi.internal.loader.BundleLoader.loadClass(BundleLoader.java:338)

    at org.eclipse.osgi.framework.internal.core.BundleHost.loadClass(BundleHost.java:2 32)

    at org.eclipse.osgi.framework.internal.core.AbstractBundle.loadClass(AbstractBundl e.java:1197)

    at org.eclipse.core.internal.registry.osgi.RegistryStrategyOSGI.createExecutableEx tension(RegistryStrategyOSGI.java:174)

    at org.eclipse.core.internal.registry.ExtensionRegistry.createExecutableExtension( ExtensionRegistry.java:904)

    at org.eclipse.core.internal.registry.ConfigurationElement.createExecutableExtensi on(ConfigurationElement.java:243)

    at org.eclipse.core.internal.registry.ConfigurationElementHandle.createExecutableE xtension(ConfigurationElementHandle.java:55)

    at org.eclipse.core.internal.events.BuildManager.instantiateBuilder(BuildManager.j ava:784)

    at org.eclipse.core.internal.events.BuildManager.initializeBuilder(BuildManager.ja va:737)

    at org.eclipse.core.internal.events.BuildManager.getBuilder(BuildManager.java:482)

    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:201)

    at org.eclipse.core.internal.events.BuildManager$1.run(BuildManager.java:255)

    at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42)

    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:258)

    at org.eclipse.core.internal.events.BuildManager.basicBuildLoop(BuildManager.java: 311)

    at org.eclipse.core.internal.events.BuildManager.build(BuildManager.java:343)

    at org.eclipse.core.internal.events.AutoBuildJob.doBuild(AutoBuildJob.java:144)

    at org.eclipse.core.internal.events.AutoBuildJob.run(AutoBuildJob.java:242)

    at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54)

Caused by: java.lang.ClassNotFoundException: com.adobe.flexbuilder.utils.osnative.NativeControl

    at org.eclipse.osgi.internal.loader.BundleLoader.findClassInternal(BundleLoader.ja va:506)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:422)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:410)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClass Loader.java:107)

    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)

    ... 40 more

 

!ENTRY org.eclipse.core.resources 4 2 2010-07-06 00:39:07.611

!MESSAGE Problems occurred when invoking code from plug-in: "org.eclipse.core.resources".

!STACK 0

java.lang.NoClassDefFoundError: com/adobe/flexbuilder/project/internal/ApplicationResourceListener$1

    at com.adobe.flexbuilder.project.internal.ApplicationResourceListener.resourceChan ged(Unknown Source)

    at org.eclipse.core.internal.events.NotificationManager$2.run(NotificationManager. java:291)

    at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42)

    at org.eclipse.core.internal.events.NotificationManager.notify(NotificationManager .java:285)

    at org.eclipse.core.internal.events.NotificationManager.broadcastChanges(Notificat ionManager.java:149)

    at org.eclipse.core.internal.resources.Workspace.broadcastPostChange(Workspace.jav a:327)

    at org.eclipse.core.internal.resources.Workspace.endOperation(Workspace.java:1181)

    at org.eclipse.core.internal.events.AutoBuildJob.doBuild(AutoBuildJob.java:157)

    at org.eclipse.core.internal.events.AutoBuildJob.run(AutoBuildJob.java:242)

    at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54)

Caused by: org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter$TerminatingClassNo tFoundException: An error occurred while automatically activating bundle com.adobe.flexbuilder.project (1075).

    at org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter.postFindLocalClass (EclipseLazyStarter.java:121)

    at org.eclipse.osgi.baseadaptor.loader.ClasspathManager.findLocalClass(ClasspathMa nager.java:453)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.findLocalClass(Default ClassLoader.java:216)

    at org.eclipse.osgi.internal.loader.BundleLoader.findLocalClass(BundleLoader.java: 393)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClassInternal(BundleLoader.ja va:469)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:422)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:410)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClass Loader.java:107)

    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)

    at org.eclipse.osgi.internal.loader.BundleLoader.loadClass(BundleLoader.java:338)

    at org.eclipse.osgi.framework.internal.core.BundleHost.loadClass(BundleHost.java:2 32)

    at org.eclipse.osgi.framework.internal.core.AbstractBundle.loadClass(AbstractBundl e.java:1197)

    at org.eclipse.core.internal.registry.osgi.RegistryStrategyOSGI.createExecutableEx tension(RegistryStrategyOSGI.java:174)

    at org.eclipse.core.internal.registry.ExtensionRegistry.createExecutableExtension( ExtensionRegistry.java:904)

    at org.eclipse.core.internal.registry.ConfigurationElement.createExecutableExtensi on(ConfigurationElement.java:243)

    at org.eclipse.core.internal.registry.ConfigurationElementHandle.createExecutableE xtension(ConfigurationElementHandle.java:55)

    at org.eclipse.core.internal.events.BuildManager.instantiateBuilder(BuildManager.j ava:784)

    at org.eclipse.core.internal.events.BuildManager.initializeBuilder(BuildManager.ja va:737)

    at org.eclipse.core.internal.events.BuildManager.getBuilder(BuildManager.java:482)

    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:201)

    at org.eclipse.core.internal.events.BuildManager$1.run(BuildManager.java:255)

    at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42)

    at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:258)

    at org.eclipse.core.internal.events.BuildManager.basicBuildLoop(BuildManager.java: 311)

    at org.eclipse.core.internal.events.BuildManager.build(BuildManager.java:343)

    at org.eclipse.core.internal.events.AutoBuildJob.doBuild(AutoBuildJob.java:144)

    ... 2 more

Caused by: org.osgi.framework.BundleException: Exception in com.adobe.flexbuilder.project.internal.FlexProjectCore.start() of bundle com.adobe.flexbuilder.project.

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(Bundl eContextImpl.java:806)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl.start(BundleContextI mpl.java:755)

    at org.eclipse.osgi.framework.internal.core.BundleHost.startWorker(BundleHost.java :370)

    at org.eclipse.osgi.framework.internal.core.AbstractBundle.start(AbstractBundle.ja va:284)

    at org.eclipse.osgi.framework.util.SecureAction.start(SecureAction.java:417)

    at org.eclipse.osgi.internal.loader.BundleLoader.setLazyTrigger(BundleLoader.java: 265)

    at org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter.postFindLocalClass (EclipseLazyStarter.java:106)

    ... 27 more

Caused by: java.lang.NoClassDefFoundError: com/adobe/flexbuilder/utils/osnative/NativeControl

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.getUserFlashPlayerTrust Folder(Unknown Source)

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.<init>(Unknown Source)

    at com.adobe.flexbuilder.project.internal.PlayerTrustStore.getInstance(Unknown Source)

    at com.adobe.flexbuilder.project.internal.FlexProjectCore.start(Unknown Source)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl$1.run(BundleContextI mpl.java:783)

    at java.security.AccessController.doPrivileged(Native Method)

    at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(Bundl eContextImpl.java:774)

    ... 33 more

Caused by: java.lang.ClassNotFoundException: com.adobe.flexbuilder.utils.osnative.NativeControl

    at org.eclipse.osgi.internal.loader.BundleLoader.findClassInternal(BundleLoader.ja va:506)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:422)

    at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:410)

    at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClass Loader.java:107)

    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)

    ... 40 more

 

~ Saurabh

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