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Flash IOS StageWebView has no sound

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Hi guys,

 

I would like just to ask if you have encountered rendering an html5 with video tag on your air application and ending up with no sound.

I'm just wondering because when a deployed it on my ipad, the video works perfectly but theres no sound playback.

 

I hope you could help me guys. I'm already in pain for the past 2 days.

 

Heres my code:

protected function onAddedToStage(evt:Event):void

  {

       var webView = new StageWebView();

       webView.stage = this.stage;

       webView.viewPort = new Rectangle( 0, 0, 500, 400);

       var path:String = new File(new File("app:/html/test.html").nativePath).url;

       webView.loadURL(path);

}

 

html file:

<html>

<head>

<title>Test</title>

</head>

<body>

  <video width="500" height="500" controls>

   <source src="Eh_1.mp4" type="video/mp4">

  Your browser does not support the video tag.

  </video>

 

 

</body>

</html>

 

Thank you so much guys.


Problems bitmap filters FlashBuilder 4.7 / Air3.4 - Help!

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Yesterday, I purchased and installed FlashBuilder 4.7, 64 bit windows version.

 

With it, I built my project for ios, and installed an export release (air3.4 for ios) on my IPad 1 for testing.

 

Two "unforgivable" problems showed up:

 

1. Most of the artwork looks utterly spoiled, as if entirely different filter coefficients
were being applied to the bitmaps.

 

(note: builds with FlashPro 5.5, FlashPro 6.0 and FlashBuilder 4.6 / air3.1 for ios (32 bit) of
the same code all show consistent and proper results instead)

 

2. The application runs much slower than when it was exported for release from FlashBuilder 4.6.

 

Is there any way to deal with these problems?
(apart from applying for a refund)


Thanks in advance

 

PS: Tests on the desktop (using the air simulator) using FB 4.7 show the same filter problem.

Flash Builder improvements, Syntax coloring, Custom format, Auto close

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Hello,

 

I'm trying Flash Builder 4.7 but I see there is missing features in the Softaware.

 

I didn't found this important features in the preferences and I think you could add this new features in the new version of FB:

 

  • Syntax coloring like Flash Professional: Coloring the AS3 keywords properties and methods like (addChild, x, y, width, height, etc.)
  • Custom format code. In FB 4.7 there no way to custom the format code in AS3 but you can do it for Java.
  • AutoClose : Inserts matching bracket, paren, brace or quote
  • A list of color themes

 

I hope it will help to improve this software.

 

Cheers.

Where is the Components Panel and the Design Mode button in FlashBuilder 4.7 Premium?

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I'm new to FlashBuilder. I've been using many years just Flash  and now I'm switching to FlashBuilder. I've seen some tutorials, but the Interface in my copy of the program do not match the one in the tutorials. I could't find the componets Panel and the Design Mode button. Any ideea why?

 

My Laptop runs on Windows 7.  FlashBuilder 4.7 Premium is via Creative Cloud:

 

 

SnapShot from Tutorials I've seen
SnapShot From my application
tut.JPGmine.JPG
with yelow i've marked the place with the "Components View" and the "Design" mode button whith that red line I've marked the place where the "Design" mode button is expected

 

 

I've notice the following menu:

search.JPG

 

Whe you click on Views: Window->Show Views->Other...  an interactive dialog appears with the tree of views available. Above there is a textField where you can enter a filter. As you type the text, the tree updates accordingly, after each letter.

I've searched for the Components panel ... surprise!!!

 

 

nothing on filter
filtering for Outline View
filtering for Component View
noFilter.JPGShowViewOutline.JPGviewCompo.JPG
the tree completethe tree finds the Outline Viewthe tree is already empty

 

 

As you notice the list of views is empty even before I finish the spelling of the word "Component".

Is there something I should configure, or this feature is not available in this particular distribution ?

Error Exporting to iOS

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I have an application that I build in Flash Builder 4.6 the applicationis running fine on my Android device.

I'm no trying to Export a release Build to the apple iPhone, first time I tried I got a error that I haven't installed the apple SDK, I download the ADOBE AIR SDK 3.1.0.4880 and copied the three folder over to my C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks\4.6.0\lib\aot

Now when I try I get the error that the GPL component arm-apple-darwin9-as.exe is missing. When I look in the folder I see a file called arm-apple-darwin9.as but not an executable (exe)

I look in all folders of the dowloaded SDK and I don't see any executable.

 

Thanks for any help.

 

Kim

Testing and debugging

Cannot download AES plugins for Adobe Flash Builder CS6 v 4.6

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I have Adobe Flash Builder CS6 version 4.6 on my Mac and it start and run fine

 

 

I try to download AES 4.5 plug-in for Flash Builder 4.6 from the Help-Software Update menu.

 

Most plug ins were successfully downloaded and installed, except one from Adobe (AES plugin 4.5)

 

 

I come across an error dialog that read: Problem Occurred: Contacting Software Sites has encountered a problem. and: No repository found at http://aesplugins.adobe.com/aes/tooling/plugin/10.0

 

 

I have tried to use web browser to go to the address above directly and the result is:

 

 

Object not found!

 

The requested URL was not found on this server. If you entered the URL manually please check your spelling and try again.

 

 

If you think this is a server error, please contact the webmaster.

 

 

Error 404

 

aesplugins.adobe.com

 

Apache

 

 

Help please. How can i fix this problem.

 

 

Regards

 

Sanchai Thiewprasertkul

 

Bangkok, Thailand

 

Unable to build iOS in Flash Builder 4.6

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I have created iOS before with the flash builder 4.6 but today when I try to create Flash builder will start after it ask if I want to overwrite exsisting api file and then after 5 minutes, the bar never moves the hourglass is going, it close the "Export Release Build" window.

No errors and not the window telling that have build api file.

Using Windows 7 64

Any one have the same problem?

Kim


Dynamic check box status android app

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Hello All,

               I desperately need your help. I have created dynamically created check boxes depending on my selection for my android app using the following code snippet.

 

for(var i:int=0 ; i<data.PromptText.length; i++)

                                            {

                                                   chk = new CheckBox();

                                                   chk.label= data.PromptText.getItemAt(i);

                                                   chk.name=data.ResponsePromptID.getItemAt(i);

 

                                                   chk.addEventListener(MouseEvent.CLICK,ClickEvent);

                                                   chk.width = 1000;

                                                   chk.height = 50;

                                                   addElement(chk);

}

 

Now after click on each check box, I need to check which check box of the list of check boxes created ?

 

Please help me, this is driving me nuts.

Flash builder 4.7 upgrade issue from Flash builder 4.5 (key is not valid)

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Hi,

 

      We (Company) are buying Adobe products more than 6-7 years now. We bought the Flash builder premium 4.5 and Flash builder premium 4.5 for PHP volume licence. Now flash builder 4.7 should be complementary upgrade for us. But when we are using Flash builder 4.7 trial version and adding serial number (Flash builder 4.5 serial number), it's just not working and showing a error "key is not valid".

 

I chat with Adobe customer care 4 different people, they end up saying that let us transfer you to volume licence department and then chat ended. No more chat messages, I checked more than one hour and still no message.

 

Then I called they, it took 15 mins to connect with customer care. I picked the "upgrade" option from phone menu and then connected with a guy. After listening complete case he forwarded my call to Volume licence executive and the volume licence executive transferred it to some other guy and the other guy redirect it to some specialized person. So total 4 guys. The last guy (specialized) name was Rohit.

 

This guy Rohit asked me, did I buy a customer support programme (some product about $2.nn.00 )? I said no, we bought volume licenses for Flash builder premium 4.5 ( about $4000.00 ****). He said, sorry sir I can not help you in this, but I can provide you an e-mail address and you can report your concern there. I already passed my 1.5 hour in this conversation. I said okie. He gave me a case number and told me that he will send a email mentioning that email address as per my request I disconnect the phone.

 

I never get that email address.

 

Can some one suggest me what to do next. My case number is : 209-788-274.

My email is: amitabharya23@live.com

 

Thanks,

Amitabh Arya

What kind of licensing is required for using Adobe Flex Builder IDE for building Flex Applications?

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I am looking for an IDE to build Flex Applications. Can you suggest what IDE to be used for this and what are the licensing I should procure for the same? What kind of support will be available with that license?

Error org.eclipse.swt.custom.StyledText.getScrollbarsMode()I after re install

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Does this sound familiar to anyone?

 

A few days agao I click on Software Updates under the help menu, which was a mistake.  I started getting errors, my workspaces would not load and I could not work.

 

I uninstalled FlashBuilder4.6, used the creative suite cleaner tool, and re installed.

 

Now I get

An error has occurred. See error log for more details.

org.eclipse.swt.custom.StyledText.getScrollbarsMode()I

every time I try to open a file.  I can create a project, files are recognized, but trying to open them give the above error.

 

I though I had cleared out all traces of eclipse before reinstalling, but maybe not.

 

Any advice would be greatily appreciated.

Launch Failed - Flash Builder 4.7 (AIRSDK 3.9)

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Hi Guys,

I've performed some changes to my code and saw that they did not apply.
Anyway, I decided to clean the project and ever since I have been receiving the following message:

Process terminated unexpectedly.

initial content not found

Launch command details: "C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\bin\adl.exe" -runtime "C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\runtimes\air\win" -profile mobileDevice -screensize 768x1004:768x1024 -XscreenDPI 132 -XversionPlatform IOS "C:\Users\Aviv\Adobe Flash Builder 4.7\PuzzlepediaMobile\bin-debug\PuzzlepediaMobile-app.xml" "C:\Users\Aviv\Adobe Flash Builder 4.7\PuzzlepediaMobile\bin-debug"

I can't seem to trace the issue, it seems to be related to some resolution factor but I'm not sure.

Please assist, your help is greatly appreciated, thanks.

Modbus module in Flash?

Flash Builder 4.7 Freezing

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Out of curiosity does anyone else have problems with Flash Builder 4.7 freezing while building? I will save a file and it generally seems to freeze on 3% or 27% (those numbers might be related to my project, obviously). This happens several times each day. I have to force it to close and relaunch. Not a big deal since I don't lose any code but it's just more of an annoyance because it interrupts my workflow and the tabs I had open don't save.


Flash Builder 4.7 - Command line ExportReleaseBuild unable to compile to Captive Runtime?

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Hi,

 

I am working on a project with the following setup:

- AIR Desktop running with the ExtendedDesktop Profile with GPU rendermode

- Apache Flex SDK 4.11

- SWF version 18

- Implements the FRESteamWorksNative Extension

- Flash Builder 4.7 Premium is our work enviroment

 

Our problem is that we can compile the project in Flash Builder manually as Captive Runtime, but when we run it with ExportReleaseBuild in our build.xml, it seems to forget our Captive runtime target and just outputs the installer.

 

This is our buildscript:

 

build.bat:

SET FLASHBUILDER="%ADOBE_PATH%\%FLASHBUILDER_PATH%\FlashBuilderC.exe"

%FLASHBUILDER% --launcher.suppressErrors -noSplash -application org.eclipse.ant.core.antRunner -data "%WORKSPACE%" -file "%BUILDXML%" desktop

 

build.xml:

<target name="desktop">

     <fb.exportReleaseBuild verbose="true" destdir="bin-test" project="ProjectName" basefilename="ProjectBaseFileName" packagetype="native" certificate="Certificate.p12" password="passwordToUse"/>

</target>

 

.actionScriptProperties:

<buildTargets>

    <buildTarget buildTargetName="default" platformId="default">

      <airSettings airCertificatePath="Certificate.p12" airTimestamp="true" anePathSet="true" version="1">

        <airExcludes/>

        <anePaths>

          <anePathEntry path="steamworks/FRESteamWorks.ane"/>

        </anePaths>

        <newLaunchParams/>

        <modifiedLaunchParams/>

        <newPackagingParams/>

        <modifiedPackagingParams>

          <Parameter name="-target" value="air-captive"/>

    <Parameter name="-extdir" value="steamworks/"/>

        </modifiedPackagingParams>

      </airSettings>

      <actionScriptSettings version="1"/>

    </buildTarget>

  </buildTargets>

 

Any help with this is much appreciated, and if I missed something, please let me know.

Output folder in Flash Builder 4.6 refuses to be anything but relative

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I just updated from Flash Builder 4.5 to 4.6. Things seemed to be going ok in terms of importing all my projects etc. (why can't there be a simple upgrade process rather than a complete uninstall/reinstall process?)

 

But then I got to setting the Output Folder within the Flex Build Path section of the properties of my project.

 

Now, as our dev environments we run glassfish servers locally on our testing machines and build our apps directly into them so our testing process is very quick. This was working fine in Flash Builder 4.5, I point my app's output folder to a location of the form:

 

C:\Users\myUserName\glassfish3\glassfish\domains\domain1\eclipseApps\appname

 

And that works fine, set by pasting in from an explorer window or Browsing there via the Browse button next to the field.

 

Now when I try to do this within Flash Builder 4.6 I get nothing at all appearing if I use the browse button. No error, nothing saying it failed, just an empty field. If I try to paste in anything I get an error from Flash Builder saying '"Paste" did not complete normally."

 

If I try to just type in the path it fails, it strips the leading C:\ and turns it into a relative path, which is completely useless.

 

This is getting really annoying!

 

 

Log file output after I tries to browse to the folder:

 

!ENTRY org.eclipse.ui 4 0 2012-02-07 14:54:00.474

!MESSAGE Unhandled event loop exception

!STACK 0

java.lang.NullPointerException

    at com.adobe.flashbuilder.launching.multiplatform.contributor.MultiPlatformDebugUtilLocalePa thVariable.resolvePath(MultiPlatformDebugUtilLocalePathVariable.java:68)

    at com.adobe.flexbuilder.project.PathVariableResolver.wrapPath(PathVariableResolver.java:198 )

    at com.adobe.flexbuilder.project.PathVariableResolver.makePathVariableRelative(PathVariableR esolver.java:283)

    at com.adobe.flexbuilder.project.ui.utils.AbstractBuildPathsPropertiesPane.makeRelativeOutpu tPath(AbstractBuildPathsPropertiesPane.java:946)

    at com.adobe.flexbuilder.project.ui.utils.AbstractBuildPathsPropertiesPane.makeRelativeOutpu tPath(AbstractBuildPathsPropertiesPane.java:931)

    at com.adobe.flexbuilder.project.ui.utils.AbstractBuildPathsPropertiesPane.browseForOutputFo lder(AbstractBuildPathsPropertiesPane.java:910)

    at com.adobe.flexbuilder.project.ui.utils.AbstractBuildPathsPropertiesPane$12.widgetSelected (AbstractBuildPathsPropertiesPane.java:805)

    at org.eclipse.swt.widgets.TypedListener.handleEvent(TypedListener.java:240)

    at org.eclipse.swt.widgets.EventTable.sendEvent(EventTable.java:84)

    at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1053)

    at org.eclipse.swt.widgets.Display.runDeferredEvents(Display.java:4165)

    at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3754)

    at org.eclipse.jface.window.Window.runEventLoop(Window.java:825)

    at org.eclipse.jface.window.Window.open(Window.java:801)

    at com.adobe.flexbuilder.editors.derived.ui.navigator.FlexPackageExplorerPropertyDialogActio n.run(FlexPackageExplorerPropertyDialogAction.java:41)

    at org.eclipse.jface.action.Action.runWithEvent(Action.java:498)

    at org.eclipse.jface.action.ActionContributionItem.handleWidgetSelection(ActionContributionI tem.java:584)

    at org.eclipse.jface.action.ActionContributionItem.access$2(ActionContributionItem.java:501)

    at org.eclipse.jface.action.ActionContributionItem$5.handleEvent(ActionContributionItem.java :411)

    at org.eclipse.swt.widgets.EventTable.sendEvent(EventTable.java:84)

    at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1053)

    at org.eclipse.swt.widgets.Display.runDeferredEvents(Display.java:4165)

    at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3754)

    at org.eclipse.ui.internal.Workbench.runEventLoop(Workbench.java:2696)

    at org.eclipse.ui.internal.Workbench.runUI(Workbench.java:2660)

    at org.eclipse.ui.internal.Workbench.access$4(Workbench.java:2494)

    at org.eclipse.ui.internal.Workbench$7.run(Workbench.java:674)

    at org.eclipse.core.databinding.observable.Realm.runWithDefault(Realm.java:332)

    at org.eclipse.ui.internal.Workbench.createAndRunWorkbench(Workbench.java:667)

    at org.eclipse.ui.PlatformUI.createAndRunWorkbench(PlatformUI.java:149)

    at com.adobe.flexbuilder.standalone.FlashBuilderApplication.start(FlashBuilderApplication.ja va:108)

    at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:196)

    at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLau ncher.java:110)

    at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.jav a:79)

    at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:344)

    at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:179)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

    at java.lang.reflect.Method.invoke(Unknown Source)

    at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:622)

    at org.eclipse.equinox.launcher.Main.basicRun(Main.java:577)

    at org.eclipse.equinox.launcher.Main.run(Main.java:1410)

No longer can start Flash Builder it just silently quits after the loading screen.

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Tried reseting my settings but no luck.

including .as files in FB 4.6 while preserving code hinting and completion...

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Im working in flash builder 4.6 and having a blast... one thing Id like to do to keep my code better organized is have external files (.as presumably) that each represent a modular code block / process / function then just be able to edit those respective files and STILL have the cool code completion and hinting that shows when Its all in the main mxml document.

 

Is that something that Flash Builder supports?

 

 

Another code editing question that comes to mind is regarding 'code folding'... neat feature and I used to use it alot in Dreamweaver -- but always thought it would be MORE powerful if the user could 'save' or 'persist' folded code so that if I have folded areas, close the file and then resume editing, it remembers the code folding ... does FB support something like this?

Where is Flash builder 4.6 for php ?

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Hello,

 

I found flash builder 4.5 for php and flash builder 4.6, where is flash builder 4.6 for php ?

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