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Flash Builder 4.6 not opening in PC

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HI there. I already read a lot of post talking about that problem happen on mac. My problem is that I am experience this on PC.

 

My flash builder have come with the adobe master collection, and I deleted the folder that was the flashbuilder worskpace and nothing, the same error.

 

When I try to open, it opens the startup screen and then close it with no error messages. Nothing more happens.

 

What I need to do?


Accordion navigation pane for mobile apps

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Hey,

       Is there a way to create an accordion pane in a android mobile app using Flash Builder? I know you could do it flash web pages. But, for mobile app, I am not sure. I apologize if this is a stupid or redundant question.

 

Any direction is greatly appreciated.

How to setup Flex SDK with latest AIR SDK?

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Now the latest AIRSDK web page has a small link at the bottom for Flex users and it states that Flex users should take the SDK version without the compiler. BUT....

the http://helpx.adobe.com/flash-builder/kb/overlay-air-sdk-flash-builder.html page says to download the SDK from

http://labs.adobe.com/downloads/asc2.html

but this page now redirects to:

http://helpx.adobe.com/air/kb/archived-air-sdk-version.html

which contains a large list of archived SDK's. So that help page never really says which version of the SDK to use - with or without the compiler. But other forum posts have implied its suppose to be the one with the compiler.

 

Now since we're overlaying the ...plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK folder that would make sense.

But now there's a second overlay instructions page at:

http://helpx.adobe.com/x-productkb/multi/how-overlay-air-sdk-flex-sdk.html

with different instructions.

 

So my questions are:

   Which overlay instructions are we really suppose to use?

   Which version of the AIR SDK (with or with-out compiler) are we suppose to use?

   What does the Flex Library Project properties -> Flex Library Compiler -> 'Include Adobe AIR libraries' checkbox really do?

        If I've followed the (first) overlay instructions above, does this checkbox now mean I'm using the overlaid AIR SDK 3.6

        with the current Flex SDK I've chosen?

        What if I'm using the Apache Flex 4.9.1 SDK? Will the AIR SDK 3.6 overlay that?

            (Doesn't Apache Flex have AIR 3.4 embedded - will this confuse Flash Builder 4.7 ?)

 

Is it just me, or is this just getting more and more confusing? Can we perhaps get a AIR SDK combo box to go beside the Flex combo box and when we check the 'Include Adobe AIR libraries' then we can select the AIR SDK we want? And get a 'configure AIR SDKs...' link too? Then perhaps we can get completely away from overlays and all this merged SDK nonsense. I've had nothing but problems with it.

 

The real reason I need all this info is because I'm trying to use Flash Builder 4.7 to build an Android ANE and I'm having a devil of a time just trying to find my resources. When I use context.getResourceID() I'm not getting the correct resources - and after reviewing other posts here I came to the conclusion that it might be due to bugs in older AIR SDK's. So really, at the moment I could care less about the latest Flex SDK, I just need to know I'm working from the latest AIR SDK.

 

Thanks in advance.

Using iOS Simulator via Flash Builder on OS X 10.9 Mavericks

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Hey Everyone,

 

You will find that if you have updated to OS X Mavericks (currently BETA 13/05/13) the iOS Simulator will not activate from the Flash Builder IDE. FB will prompt to saying you need to enable assistive devices but Mavericks has removed this option from the Universal Access option in the system preferences.


Here is the work around:

 

Activate System Events:

System Preferences > Security & Privacy > Privacy > Accessibility > Tick System Evenh

 

There is no need to restart Flash Builder the simulator should now just work fine.

 

 

Hope that helps prevent a lost few minutes on the old google machine.

Problems getting FileProvider and ContentProviders working in Flex Native Extensions.

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As part of an Adobe Flex application, I am writing an android native extension to allow me to send emails with file attachments using files generated from flex code. However I don't want the file to be world readable as it might contain sensitive data. Therefore I want to send the file from within my app's internal storage area / cache. I am using Intents to communicate with other apps (such as Gmail) to send the email.

 

After doing some research, I discovered that the functionality of FileProviders should do exactly what I want. However the static method **FileProvider.getUriForFile()** is silently failing / crashing the native extension. The native extension stops and returns null with no errors or output from LogCat.

 

If I manually create the Uri by parsing a string, Gmail complains that it can't attach the file to the email, and the email is sent with no attachment.

 

Code in FREObject call():

 

    //... (Deal with params from flex app) ...

   

    //Setup Intent, and attach email data send from flex application:

    Intent intent = new Intent(Intent.ACTION_SEND);

    intent.setType("message/rfc822");

    intent.putExtra(Intent.EXTRA_EMAIL, toArray);

    intent.putExtra(Intent.EXTRA_CC, ccArray);

    intent.putExtra(Intent.EXTRA_BCC, bccArray);

    intent.putExtra(Intent.EXTRA_SUBJECT, subject);

    intent.putExtra(Intent.EXTRA_TEXT, message);

   

    Log.d("emaildebug", filePath);

    //Check we can read our email attachment from flex app

    //filePath is a temporary cache location.

    File appFile = new File(filePath);

    if (appFile.exists() && appFile.canRead()) {

        Log.d("emaildebug", "file successfully read");

    } else {

        return null;

    }

 

    //Get a handle on the android Context instead of FREContext.

    Context androidContext = (Context) context.getActivity();

   

    //Get the location of the root files directory.

    File attachPath = androidContext.getFilesDir();

    File attachFile = new File(attachPath, "attachment.pdf");

   

    //Copy file to root of files directory, so that our FileProvider can access it.

    try {

        copyFileUsingChannel(appFile, attachFile);

    } catch (Exception e) {

        Log.d("emaildebug", e.getMessage());

    }

   

    Log.d("emaildebug", "attachFile exists: " + attachFile.exists() );

    Log.d("emaildebug", "attachFile path: " + attachFile.getAbsolutePath());

   

    //This line will silently crash the native extension, instantly returning null, even in try catch.

    //Uri contentUri = FileProvider.getUriForFile(androidContext, "com.example.androidextensiontest.provider", attachFile);

   

    //Therefore manually create the Uri from a string.

    Uri contentUri = Uri.parse("content://com.example.androidextensiontest.provider/files/attachment.pdf");

 

    Log.d("emaildebug", "uri created");

    Log.d("emaildebug", contentUri.toString());

   

    //Grant permisions for all apps that can handle given intent

    //Courtesy of: http://stackoverflow.com/questions/18249007/how-to-use-support-fileprovider-for-sharing-co ntent-to-other-apps

    List<ResolveInfo> resInfoList = androidContext.getPackageManager().queryIntentActivities(intent, PackageManager.MATCH_DEFAULT_ONLY);

    for (ResolveInfo resolveInfo : resInfoList) {

        String packageName = resolveInfo.activityInfo.packageName;

        Log.d("emaildebug", "package: " + packageName);

        androidContext.grantUriPermission(packageName, contentUri, Intent.FLAG_GRANT_WRITE_URI_PERMISSION | Intent.FLAG_GRANT_READ_URI_PERMISSION);

    }

   

    intent.setFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION | Intent.FLAG_GRANT_READ_URI_PERMISSION);

    intent.putExtra(Intent.EXTRA_STREAM, contentUri);

 

    context.getActivity().startActivity(Intent.createChooser(intent, "Send mail using..."));

 

In Manifest File:

 

    <provider

        android:name="android.support.v4.content.FileProvider"

        android:authorities="com.example.androidextensiontest.provider"

        android:exported="false"

        android:grantUriPermissions="true" >

        <meta-data

            android:name="android.support.FILE_PROVIDER_PATHS"

            android:resource="@xml/my_paths" />

    </provider>

 

**In my_paths.xml:**

 

    <paths xmlns:android="http://schemas.android.com/apk/res/android">

        <files-path name="files" path="." />

    </paths>

 

LogCat output:

 

    11-01 10:58:09.971: D/emaildebug(17013): /data/data/air.com.example.MyAppName.debug/cache/FlashTmp.V17013/attachment.pdf

    11-01 10:58:09.971: D/emaildebug(17013): file successfully read

    11-01 10:58:09.991: D/emaildebug(17013): attachFile exists: true

    11-01 10:58:09.991: D/emaildebug(17013): attachFile path: /data/data/air.com.example.MyAppName.debug/files/attachment.pdf

    11-01 10:58:09.991: D/emaildebug(17013): uri created

    11-01 10:58:09.991: D/emaildebug(17013): content://com.example.androidextensiontest.provider/files/attachment.pdf

    11-01 10:58:09.991: D/emaildebug(17013): package: com.android.email

    11-01 10:58:09.991: D/emaildebug(17013): package: com.google.android.gm

 

If I attempt to send the file from external storage using a file:// Uri, the file attachment works perfectly. However as previously mentioned the file attachment potentially contains sensitive data, therefore I wish to avoid using external storage.

 

What I believe I'm seeing is that FileProviders do not work within native extensions. I tried also using a ContentProvider, however neither the Constructor nor onCreate methods were called.

 

ContentProvider Manifest:

 

    <provider

        android:name="com.example.androidextensiontest.provider.MyContentProvider"

        android:authorities="com.example.androidextensiontest.provider">

    </provider>

 

MyContentProvider:

 

    public class MyContentProvider extends ContentProvider implements PipeDataWriter<InputStream> {

 

    public MyContentProvider() {

        // Never Output

        Log.d("emaildebug", "Constructor");

    }

   

    @Override

    public boolean onCreate() {

        // Never Output

        Log.d("emaildebug", "OnCreate");

        return false;

    }

 

    //.. Rest of class

    }

 

Am I doing something wrong or are ContentProviders / FileProviders just not supported within flex native extensions? Alternatively, are there any other solutions for attaching a file located in internal storage to an email. My searching on Stack Overflow and google has not encountered anyone else having similar experiences, especially regarding FileProvider.getUriForFile(). Any help / comments appreciated.

 

Sorry for the wall of text, I wanted to record everything I've tried so far, and what works and what doesn't.

 

tldr; Do ContentProviders / File Providers work in flex native extensions? Are there any other methods of sending internal files as email attachments?

Tour de flex down. Reports "no internet connection"

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7/2/2014: Tour de Flex: Tour de Flex | Adobe Developer Connection does not seem to be be working. Comes up with the following message:

 

"Tour de Flex is OFFLINE

 

If you are seeing this, Tour de Flex has not detected an internet connection and you are offline. Most of the AIR samples will work offline but many other samples require an internet connection."

 

Most examples don't work in this state. My internet connection is fine (using it now to enter this post). This has been going on for the last month. Before that it worked. I get the same result on all my machines. It appears that Adobe has turned off the server component. If this is the case.. that's bad for developers. Tour de Flex was the most useful tool around to help build Flex proficiency. The Apache Flex site examples are utterly dismal and useless. There is no substitute that I've been able to find for Tour de Flex.

 

Can anyone tell me what the status is of this tool? Is Apache taking it over? Why would Adobe take it down before it's migrated?

Adobe AIR Debug Launcher has stopped working Error on Flash Builder 4.6

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Hi,

 

Maybe you could help me out here as I’ve search the web and Adobe forum but could not find any answer.

 

I just installed Flash Builder 4.6 (after uninstalling 4.5.1), now when I run my app, the adl.exe crashes (error details below). I thought because I have an app that was created with 4.5, but then I created a new app with this version and it still crash. I have Windows 7 64-bit PC.

Thanks so much. Any help is greatly appreciated.

 

 

Error details:

 

Problem signature:
Problem Event Name:     APPCRASH
Application Name:     adl.exe
Application Version:     3.1.0.4880
Application Timestamp:     4eb7612e
Fault Module Name:     Adobe AIR.dll
Fault Module Version:     3.1.0.4880
Fault Module Timestamp:     4eb75fb9
Exception Code:     c0000005
Exception Offset:     000a8a5b
OS Version:     6.1.7600.2.0.0.256.48
Locale ID:     1033
Additional Information 1:     0a9e
Additional Information 2:     0a9e372d3b4ad19135b953a78882e789
Additional Information 3:     0a9e
Additional Information 4:     0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0×0409

If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt

 

 

And this is the crash log:

 

Version=1

EventType=APPCRASH

EventTime=129672424273270780

ReportType=2

Consent=1

ReportIdentifier=3f7d7727-1c55-11e1-a8fc-705ab656b183

IntegratorReportIdentifier=3f7d7726-1c55-11e1-a8fc-705ab656b183

WOW64=1

Response.type=4

Sig[0].Name=Application Name

Sig[0].Value=adl.exe

Sig[1].Name=Application Version

Sig[1].Value=3.1.0.4880

Sig[2].Name=Application Timestamp

Sig[2].Value=4eb7612e

Sig[3].Name=Fault Module Name

Sig[3].Value=Adobe AIR.dll

Sig[4].Name=Fault Module Version

Sig[4].Value=3.1.0.4880

Sig[5].Name=Fault Module Timestamp

Sig[5].Value=4eb75fb9

Sig[6].Name=Exception Code

Sig[6].Value=c0000005

Sig[7].Name=Exception Offset

Sig[7].Value=000a8a5b

DynamicSig[1].Name=OS Version

DynamicSig[1].Value=6.1.7600.2.0.0.256.48

DynamicSig[2].Name=Locale ID

DynamicSig[2].Value=1033

DynamicSig[22].Name=Additional Information 1

DynamicSig[22].Value=0a9e

DynamicSig[23].Name=Additional Information 2

DynamicSig[23].Value=0a9e372d3b4ad19135b953a78882e789

DynamicSig[24].Name=Additional Information 3

DynamicSig[24].Value=0a9e

DynamicSig[25].Name=Additional Information 4

DynamicSig[25].Value=0a9e372d3b4ad19135b953a78882e789

UI[2]=C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks\4.6.0\bin\adl.exe

UI[3]=Adobe AIR Debug Launcher has stopped working

UI[4]=Windows can check online for a solution to the problem.

UI[5]=Check online for a solution and close the program

UI[6]=Check online for a solution later and close the program

UI[7]=Close the program

LoadedModule[0]=C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks\4.6.0\bin\adl.exe

LoadedModule[1]=C:\Windows\SysWOW64\ntdll.dll

LoadedModule[2]=C:\Windows\syswow64\kernel32.dll

LoadedModule[3]=C:\Windows\syswow64\KERNELBASE.dll

LoadedModule[4]=C:\Windows\syswow64\USER32.dll

LoadedModule[5]=C:\Windows\syswow64\GDI32.dll

LoadedModule[6]=C:\Windows\syswow64\LPK.dll

LoadedModule[7]=C:\Windows\syswow64\USP10.dll

LoadedModule[8]=C:\Windows\syswow64\msvcrt.dll

LoadedModule[9]=C:\Windows\syswow64\ADVAPI32.dll

LoadedModule[10]=C:\Windows\SysWOW64\sechost.dll

LoadedModule[11]=C:\Windows\syswow64\RPCRT4.dll

LoadedModule[12]=C:\Windows\syswow64\SspiCli.dll

LoadedModule[13]=C:\Windows\syswow64\CRYPTBASE.dll

LoadedModule[14]=C:\Windows\syswow64\SHLWAPI.dll

LoadedModule[15]=C:\Windows\syswow64\SHELL32.dll

LoadedModule[16]=C:\Windows\system32\msi.dll

LoadedModule[17]=C:\Windows\syswow64\ole32.dll

LoadedModule[18]=C:\Windows\system32\IMM32.DLL

LoadedModule[19]=C:\Windows\syswow64\MSCTF.dll

LoadedModule[20]=C:\Windows\syswow64\WS2_32.dll

LoadedModule[21]=C:\Windows\syswow64\NSI.dll

LoadedModule[22]=C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks\4.6.0\runtimes\air\win\Adobe AIR\Versions\1.0\Adobe AIR.dll

LoadedModule[23]=C:\Windows\syswow64\OLEAUT32.dll

LoadedModule[24]=C:\Windows\system32\VERSION.dll

LoadedModule[25]=C:\Windows\system32\WINMM.dll

LoadedModule[26]=C:\Windows\system32\OLEACC.dll

LoadedModule[27]=C:\Windows\syswow64\CRYPT32.dll

LoadedModule[28]=C:\Windows\syswow64\MSASN1.dll

LoadedModule[29]=C:\Windows\system32\MSIMG32.dll

LoadedModule[30]=C:\Windows\syswow64\COMDLG32.dll

LoadedModule[31]=C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_ 5.82.7600.16661_none_ebfb56996c72aefc\COMCTL32.dll

LoadedModule[32]=C:\Windows\syswow64\WININET.dll

LoadedModule[33]=C:\Windows\syswow64\urlmon.dll

LoadedModule[34]=C:\Windows\syswow64\iertutil.dll

LoadedModule[35]=C:\Windows\system32\mscms.dll

LoadedModule[36]=C:\Windows\system32\USERENV.dll

LoadedModule[37]=C:\Windows\system32\profapi.dll

LoadedModule[38]=C:\Windows\system32\Secur32.dll

LoadedModule[39]=C:\Windows\system32\DSOUND.dll

LoadedModule[40]=C:\Windows\system32\POWRPROF.dll

LoadedModule[41]=C:\Windows\syswow64\SETUPAPI.dll

LoadedModule[42]=C:\Windows\syswow64\CFGMGR32.dll

LoadedModule[43]=C:\Windows\syswow64\DEVOBJ.dll

LoadedModule[44]=C:\Windows\system32\IPHLPAPI.DLL

LoadedModule[45]=C:\Windows\system32\WINNSI.DLL

LoadedModule[46]=C:\Windows\system32\DNSAPI.dll

LoadedModule[47]=C:\Windows\system32\WINSPOOL.DRV

LoadedModule[48]=C:\Windows\system32\dbghelp.dll

LoadedModule[49]=C:\Windows\system32\uxtheme.dll

LoadedModule[50]=C:\Program Files (x86)\MMTaskbar\shellhook.dll

LoadedModule[51]=C:\Windows\syswow64\CLBCatQ.DLL

LoadedModule[52]=C:\Windows\system32\mlang.dll

LoadedModule[53]=C:\Windows\system32\dwmapi.dll

LoadedModule[54]=C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_ 6.0.7600.16661_none_420fe3fa2b8113bd\comctl32.dll

LoadedModule[55]=C:\Windows\system32\WindowsCodecs.dll

LoadedModule[56]=C:\Windows\system32\apphelp.dll

LoadedModule[57]=C:\Users\joel.badinas.ENTICENT\AppData\Roaming\Dropbox\bin\DropboxExt.14. dll

LoadedModule[58]=C:\Users\joel.badinas.ENTICENT\AppData\Roaming\Dropbox\bin\MSVCP71.dll

LoadedModule[59]=C:\Users\joel.badinas.ENTICENT\AppData\Roaming\Dropbox\bin\MSVCR71.dll

LoadedModule[60]=C:\Windows\system32\EhStorShell.dll

LoadedModule[61]=C:\Windows\system32\PROPSYS.dll

LoadedModule[62]=C:\Windows\system32\ntshrui.dll

LoadedModule[63]=C:\Windows\system32\srvcli.dll

LoadedModule[64]=C:\Windows\system32\cscapi.dll

LoadedModule[65]=C:\Windows\system32\slc.dll

LoadedModule[66]=C:\Windows\system32\credssp.dll

LoadedModule[67]=C:\Windows\SysWOW64\schannel.dll

FriendlyEventName=Stopped working

ConsentKey=APPCRASH

AppName=Adobe AIR Debug Launcher

AppPath=C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks\4.6.0\bin\adl.exe

Invalid namespace

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Flash Builder 4.7

 

The following line in the -app.xml file generates an invalid namespace error although AIRSDK 3.6 appearsas installed in the prefs dialog.

 

 

application

xmlns=http://ns.adobe.com/air/application/3.6

 

 

Thnks in advnce for the help.


Where to download Adobe Flash Builder Std 4.5?

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I have a serial number for Flash Builder Std 4.5.

 

But I can't find the download link for Flash Builder Std 4.5.

 

When I tried with Flash Builder 4.7.  It says serial number is no good.

FlashBuilder won't start

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Using windows 7.

 

Starting via double clicking the executable results in the loading screen and then nothing.

 

SOMETIMES, when started via the command-line, a popup appears after the initial splash screen saying that "the workspace is currently in use", which suggests that FlashBuilder is still running - which it isn't.

 

When started from the commandline using the FlashBuilderC.exe I get:

C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)>flashbuilderc.exe

Exception in thread "Thread-5" org.eclipse.swt.SWTException: Device is disposed

        at org.eclipse.swt.SWT.error(SWT.java:4282)

        at org.eclipse.swt.SWT.error(SWT.java:4197)

        at org.eclipse.swt.SWT.error(SWT.java:4168)

        at org.eclipse.swt.widgets.Display.error(Display.java:1258)

        at org.eclipse.swt.widgets.Display.wake(Display.java:4873)

        at org.eclipse.ui.application.WorkbenchAdvisor$1.run(WorkbenchAdvisor.java:797)

Job found still running after platform shutdown.  Jobs should be canceled by the plugin that scheduled them during shutdown: org.eclipse.ui.internal.ide.IDEWorkbenchActivityHelper$4

 

Any Ideas?

 

Also, why is Abode support so bad?  I don't see many Adobe support comments on the Adobe forums and when going through the support portal http://helpx.adobe.com/contact.html?product=flash-builder&topic=using-my-product-or-servic e the phone number they provide isn't in use!!

 

I can't believe how expensive this product is for the quality it provides - my other post http://forums.adobe.com/message/5338632.

Flash Builder 4.6 won't launch (Mac OS X)

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Hi.  I'm running Mac OS X Lion.

 

FB 4.6 won't launch.  I read a post to rename the workspace directory but I don't know where this is located on my MacBook Pro.  Can anyone help me troubleshoot this?  If I rename the workspace directory hopefully it will launch, once I'm able to locate that folder.

Where can I download flash builder 4.7 STANDARD?

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I can get premium very easily off of the website, but it will not let me activate with my 4.7 standard key.  I need flash builder 4.7 standard.  After hours of searching I have not found any way to download it.  This should be easy!

FlashBuilderC v4.7 returns NoClassDefFoundError: com/adobe/flexbuilder/codemodel/common/CMFactory

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We are building FlashBuilder projects as part of continuous integration via ANT scripts. It looks something like this:

 

    <target name="main" description="Build all flex projects">

      <fb.exportReleaseBuild project="ProjectA" destdir="somedir" />

    </target>

 

And a .bat file that runs FlashBuilderC with standard parameters:

 

--launcher.suppressErrors -noSplash -application org.eclipse.ant.core.antRunner -data %WORKSPACE% -file "buildFlexContents.xml" main

 

So far this has worked great with FlashBuilder 4 and 4.6, but when we updated to 4.7, the following started to happen (parts of the .log file):

 

!SESSION 2014-04-07 13:25:58.288 -----------------------------------------------

eclipse.buildId=M20110909-1335

java.version=1.6.0_31

java.vendor=Sun Microsystems Inc.

BootLoader constants: OS=win32, ARCH=x86_64, WS=win32, NL=en_US

Framework arguments:  -application org.eclipse.ant.core.antRunner -file buildFlexContents.xml main

Command-line arguments:  -os win32 -ws win32 -arch x86_64 -application org.eclipse.ant.core.antRunner -data C:\workspace -file buildFlexContents.xml main

 

 

!ENTRY org.eclipse.core.resources 2 10035 2014-04-07 13:25:59.562

!MESSAGE The workspace exited with unsaved changes in the previous session; refreshing workspace to recover changes.

 

 

!ENTRY org.eclipse.osgi 4 0 2014-04-07 13:26:02.478

!MESSAGE An error occurred while automatically activating bundle com.adobe.flexbuilder.codemodel (28).

!STACK 0

org.osgi.framework.BundleException: Exception in com.adobe.flexbuilder.codemodel.CMCoreActivator.start() of bundle com.adobe.flexbuilder.codemodel.

          at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(BundleContextIm pl.java:734)

          at org.eclipse.osgi.framework.internal.core.BundleContextImpl.start(BundleContextImpl.java:6 83)

 

..

 

Caused by: java.lang.NullPointerException

          at com.adobe.flexbuilder.codemodel.internal.bridge.WorkspaceSpecification.getStateLocation(W orkspaceSpecification.java:157)

          at com.adobe.flexbuilder.codemodel.internal.bridge.WorkspaceSpecification.getFileInStateLoca tion(WorkspaceSpecification.java:149)

 

..

 

!ENTRY org.eclipse.osgi 4 0 2014-04-07 13:26:02.482

!MESSAGE An error occurred while automatically activating bundle com.adobe.flexide.codemodel.bridge (100).

!STACK 0

org.osgi.framework.BundleException: Exception in com.adobe.flexide.codemodel.internal.bridge.CMBridgeActivator.start() of bundle com.adobe.flexide.codemodel.bridge.

          at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(BundleContextIm pl.java:734)

          at org.eclipse.osgi.framework.internal.core.BundleContextImpl.start(BundleContextImpl.java:6 83)

          at org.eclipse.osgi.framework.internal.core.BundleHost.startWorker(BundleHost.java:381)

 

...

 

Caused by: java.lang.NoClassDefFoundError: com/adobe/flexbuilder/codemodel/metadata/IMetadataManager

          at com.adobe.flexide.codemodel.internal.bridge.CMBridgeActivator.start(CMBridgeActivator.jav a:50)

          at org.eclipse.osgi.framework.internal.core.BundleContextImpl$1.run(BundleContextImpl.java:7 11)

          at java.security.AccessController.doPrivileged(Native Method)

          at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(BundleContextIm pl.java:702)

          ... 74 more

Caused by: org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter$TerminatingClassNotFoundExce ption: An error occurred while automatically activating bundle com.adobe.flexbuilder.codemodel (28).

          at org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter.postFindLocalClass(EclipseLa zyStarter.java:122)

...

 

 

!ENTRY org.eclipse.osgi 4 0 2014-04-07 13:26:02.742

!MESSAGE Application error

!STACK 1

java.lang.reflect.InvocationTargetException

          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

 

 

 

Caused by: buildFlexContents.xml:8: java.lang.NoClassDefFoundError: com/adobe/flexbuilder/codemodel/common/CMFactory

          at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:116)

          at org.apache.tools.ant.Task.perform(Task.java:348)

          at org.apache.tools.ant.Target.execute(Target.java:390)

 

I have tried recreating the workspace, and changing -vm JDK paths to try with 1.7 to no avail.

 

Funny part about this is, that it works with FlashBuilder.exe (inside the GUI), but not with FlashBuilderC from the commmand line.

 

Any ideas why it can't find this class?

An internal error occurred during: "FunctionOverrideProcessor". java.lang.NullPointerException

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0
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I'm getting this error every time Flash Builder 4.7 starts. Sometime the same error pops up sporadicly during the development. Good news that I'm not really affected by it, however, it's bit annoying and indicates about some underlaying problem. I can't get any additional information about this exception nor I can find any relevant documentation. Any helps is appreciated. Thx.

 

flash-builder-problem.png

Flash Builder Won't Open

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When I click on the Flash Builder application, the program brings up the loading screen. However, after a few minutes, the loading screen disappears and that's it. I checked my task manager and the program isn't open. So, what's going on? I even tried to open the program directly through the Program Files instead of my desktop, just encase that was a problem. There was no difference. So I don't know what to do. I don't have any problems with any other adobe programs. So why this one?

 

It's Adobe Flash Builder 4.6 Premium.


What is the future of Adobe AIR for mobile

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What is the future product plans for Adobe AIR for desktop and especially mobile for app development (not just games)?  Is HTML5 my only choice for the future?  Can Adobe Flash/AIR/AS3 be a part of the HTML5 standards (build it in)?  Much better then JavaScript and the 100 or so frameworks competing to manage objects on the screen.

Error uploading air application to Apple

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I am getting an error trying to upload an app to the iOS store. 

 

The application was developed using FlashBuilder 4.7 and Flex 4.11.0.

 

ERROR ITMS-9000: “No architectures in the binary. Lipo failed to detect any architectures in the bundle executable.” At SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)

 

Does anyone have any ideas as to what this error is?  Any help would be appreciated.

 

Thanks.

Will there ever be a version beyond 4.7 of Flash Builder?

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I'm sorry if this sounds snippy but I am primarily a flex developer on the front end and c# on the backend. I have been waiting patiently for adobe to put out some news about an update to flash builder but haven't heard anything in the last couple of years. The last thing was the flash "roadmap" and that only says that Adobe will continue to support flash builder.

 

So, since there is no way to get in touch with anyone at adobe I'm posting here.

 

ADOBE, TELL US WHAT THE PLAN IS!!!

 

I am currently faced with a decision whether to continue with flex at all and in the absence of any news from Adobe I may have to quit my creative cloud subscription and go with Xamarin. While more expensive it also provides much more native functionality than flex and it isn't perpetually a rev behind. I also can use visual studio for tooling so I won't be waiting for and putting up with the shortcomings of an IDE that is never updated.

 

If Adobe cares to retain customers that are flex centric and not using flash pro to make games, they need to explain what the plan for the tool chain is. Otherwise guys like me who have been over a decade into flash platform will just leave.

How to change background color of code editor?

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My eyes are going to bug out unless I can figure out how to change the background color for the code editor (from white to black)! 

 

I found this informative article on changing overall appearance of the code editor, yet it still does not clarify exactly how to change the background color.

 

http://polygeek.com/1990_flex_making-flash-builder-your-*****

 

All you have to do is set the editor background to black in Preferences > Appearance > Colors and Fonts. Then you can edit the syntax coloring for AS and MXML in Preferences > Flash Builder > Editors > Syntax Coloring. You’ll also want to edit the BG color of the current line of text at Preferences > General > Editors > Text Editors.

 

Okay, I get most of that.  Except, I'm still not getting how to change the background to black.  I went here, and did not see the right options:

 

Preferences > Appearance > Colors and Fonts

 

Is it then under the "View and Editors Folders"?  And if so,  which item needs to be changed?  I tried various ones, yet nothing seems to change the background.

 

How to change the background color of the code editor?!! 

Java projects in Flash Builder

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Hi all,

 

I previously used Flex Builder 3 on Vista x64.   Inside Flex Builder 3, I had both flex projects and java projects.  I needed both because I use BlazeDS and kept the java code in a separate project.  I would only like 1 development environment.

 

I recently upgraded to Windows 7 x64 and went ahead and upgraded my Flex Builder 3 to Flash Builder 4.

 

It was a simple measure to import my flex projects into Flash Builder 4.

 

When I tried to import the Flex 3 java projects into Flash Builder 4, Flash Builder responded with:

  " The folder does not contain a valid Flash Builder Project."

 

Short of installing Eclipse, a 32bit version of java, and using the Flash Builder Plugin, is there a way to get my java projects to import and compile in Flash Builder 4 while running on Windows 7 x64?

 

Thanks in advance for any thoughts,

 

- Steve

 

P.S.  I may have had to import something special to get it to work in Flex Builder 3, I just can't remember.

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